top of page
Search
inlacarecon

Lost Dimension Verification Download

Updated: Mar 25, 2020





















































About This Game Taking place In the near future with the world in ruin, a terrorist mastermind known only as ‘The End’ threatens humanity with nuclear armageddon. A special task force of eleven young psychics each with incredible superhuman abilities and a mysterious past, are the only ones who can stop him. Together, they must climb The End’s formidable tower one floor at a time and bring him to justice. Their psychic powers will be put to the test against the sinister occupants of each floor as they race against the clock – and the traitors hidden within their ranks – to save the planet. As team leader, Sho Kasugai, you’ll need to master a deep-but-intuitive combat system, build relationships with your squad and use logic to discern the traitor on each floor to progress. Only Sho has the skills necessary to weed out the traitors and defeat The End. · Deep turn-based tactical RPG combat system. Defer turns, assist your allies and combine your team’s incredible psychic powers to gain victory! · Find the traitors! Use your psychic powers to rifle through your teammates' minds and uncover their secrets. But beware, the list of traitors is different every time you play! · Unlock and level up a huge variety of skills. Create the ultimate tank or support builds for your characters and swap out eliminated members’ Materia to unlock new high-powered Gifts. · Uncover the truth! Multiple endings to discover. Who is ‘The End’? What are his real motives? Only by gaining the trust of all your team members can you find out! Developed by Lancarse, creators of many highly acclaimed JRPGs, and originally published by FURYU Corporation, Lost Dimension has an incredibly impressive pedigree. The game's intriguing storyline was written by Jun Kumagai, the Tower level designs were headed up by Takeshi Oga, while the character designs were provided by Yuu Yamashita and Makoto Tsuchibayashi. For the first time, you can now play the critically-acclaimed Lost Dimension on PC, featuring all the thrilling tactical RPG gameplay of the console original and a raft of PC-only improvements. The world is waiting... ________________________________________________________ What the reviewers had to say about the PS3 version: While the original console versions of Lost Dimension received highly-coveted Gold Awards from a very well renowned Japanese gaming magazine company, this is what other reviewers had to say: “Lost Dimension is an incredible title, with a constant sense of escalation and drama.” 4.5 Stars out of 5 - Digitally Downloaded “Lost Dimension is a unique title that tries to bring some originality to RPGs, as well as a new form of replayability. The core concept is fantastic and makes the story thought provoking.” 8.5/10 - PSU.com "Gripping character work complements deep combat." 8.4/10 - NZGamer “It's a genuinely satisfying and memorable tactical RPG that I won't soon forget.” 8/10 - Destructoid _______________________________________________________ 1075eedd30 Title: Lost DimensionGenre: RPG, StrategyDeveloper:FURYU CorporationPublisher:Ghostlight LTDRelease Date: 30 Oct, 2017 Lost Dimension Verification Download It's an old game with some basic detective aspects in a basic rpg game. There's quite a bit of mixing and matching and finding cool combinations to better progress. It only has two playthroughs for completionists honestly. A culmination of good ideas bogged down by boring story presentation.. Interesting concept. Music, sound effects, special effects and animation aren't great. The combat is far too easy, which is too bad because the system and UI are crisp. A lot of reply potential but squandered at the lack of any difficulty. You could say this game is essentially a visual novel with an easy mini-game tacked on.Verdict? Buy it if you want? I guess?. Summary: A typical anime in a form of a game with elements of both TBS and VN. Features some minor choices, but overall linear. Far from perfection, but will grant you several not boring evenings. Worth getting on sale.Detailed:1. Gameplay 7/10Typical for JRPG. Turn-based, very gear-depended, a bit grindy. Main story battles are very easy, side missions are harder but only because enemies there has multiplied lvl and stats. AI is dumb as a stump anyway.2.Story and worldbuilding overall. 5/10Again, typical anime nonsense with few details, but do you really need them in such a game?.Don't take it too seriously and you'll be fine. Anyway, process of Judgement is kinda fun - as long as you doesn't try to find any logic in this. Just enjoy the process :)3. Characters. 10/10The main value in this game. At first, most personalities seem bland and stereotypical, but as you progress the main storyline and raise you affection with teammates, you will see how really unique and uncommon are almost every one of them. With few exceptions, chars are mature despite their young age, able to think really out of the box, and really are "Not all gold that is glitter". Some char's personalities change drastically during the course of the game, and that is awesome. Altrough some elements of romance are present during gameplay, there is really no romance routes, so dont expect much in that alley, but this is not needed here - instead, when out of 12 random NPC bodies (at start), you get 4-5 persons who you really care about in the end (and whose skills and loyalty you can trust), this is great experience. Go team! :)P.S. Himeno Akatsuki is the best waifu anyway <3 Just sad that girls with personalities like hers don't exist in real world T_t4. Music 7/10Its 10/10 for OP, END and battle OST's , but.... whats with that gay porn music during every dialogue with companions?! So annoying, have you ever tried playing that yourself ,devs? ffs5. Art 8/10It is actually better, than you can judge from screenshots. Altrough enemies are boring and lack in variety, main characters are very well drawn, both in custcenes and in tactical battles.Total: 7/10, if you don't mind JRPG games with all their bads and goods, and dont have anything better on your list, then you should give this one a chance.. UPDATE: You're *supposed* to play it twice to see the ending! You need to get comrardery with all 10 allies. (You may or may not need get all the correct "traitors" as well... I had them all correct, so don't know if that's a req.) The store actually makes some sense if you see the ending.Final boss is lvl 40... and your level VS their level makes dramatically more difference then your gear. I went in at lvl 33... and kill him in one turn, with zero deaths. (Gotta love Daydream x2 + berzerk) The game is fun.Cons:Dialog is almost entirely garbage... stuff like "We have to do something" "Yes, but what" "I don't know... something" "But if we do nothing, nothing with get done!" Each of the 10 people to chime in with useless prattle each time anything happens.There's only 5 or so different types of creatures you fight. The only real variation between maps is player starting positions.Pro:Combat is funMin-maxing is funEach char is *very* unique, and plays completely differently. And you randomly lose 5... you might end up saying good by to your favorites! (I lost my healer first round!)19 hours to S rank everything, including "charater quests", in a single playthrough. With 'new-game+', you start over from lvl 1 with nothing... except 20 skill points. ^_^ I just started it, and already see a new map... so I'll probably re-play. ^_^. There's some really good stuff here and some really bad stuff. All in all, probably worth it more just cause it's different rather than cause it's great.Good:- Deduction aplenty with the traitor mechanic- Tactical combat with freedom of movement and a fun assist system that encourages grouping around an enemy- Ensemble cast isn't fully fleshed out but what's there is compelling- Everyone is basically an x-man with a unique skill tree to boot - very fun to level up in and use- Story concept is cool, ending is hit or missBad:- Very easy game. I never replayed a mission and skipped 2 side missions. Died twice (once from a regular battle, once from the last boss).- Bland enemy variety makes battles feel very samey 1/2 way through the game (so for like 8 hours). The only thing that changes the fun of getting new abilities but tactically you are maxed out too early.- There's basically no story content until the end. It's just characters talking about how to find the betrayer and why the big bad is so big bad.- The writing is mediocre. When they focus on the characters it's fine, but it's so damn repetitive when they make them talk just to talk.I played through NG and watched the true ending on YouTube. Will eventually play the DLC maps too as they're supposed to open up more about the world and experiments.. This game could have been good if not for Ghostlight usual habits to NOT fixing broken games. Screen, video and crash problems since day one haven't been fixed(and they won't).If you don't want to support an editor who bring unplayable/broken game without fixing them(ever). Then do not buy this game.. Lost Dimension is a fun and tactical SRPG with a few twists. Most notably, characters are controlled manually during combat. The gameplay is similar to games such as Hogs of War, Valkyria Chronicles and Sakura Wars. Interestingly, the developer of Lost Dimension previously worked on Etrian Odyssey games; this is reflected by the fact that every character in Lost Dimension has an Etrian Odyssey style skill tree. Battles are quick, but enjoyable. The faster you clear them, the higher your rank will be at the end of a stage. In between battles, you need to figure out who is a traitor in your party and try to eliminate them. The traitors are randomized in every playthrough, though a specific character will always die in the first chapter of your first playthrough. The game is a lot of fun, but it is not very difficult. On the other hand, S ranking every stage can provide a bit of challenge. I clocked in about 20 hours during my first playthrough. The story is complicated. Unfortunately, it is not well explained during your first playthrough. Much of the story is locked away behind hidden dossiers and a new game+ “true ending.” If you have the patience to unlock that stuff, Lost Dimension contains a pretty neat story with enjoyable characters. Overall, Lost Dimension has a few flaws, but is a very underrated gem. If you like SRPGs, especially ones in which you manually control characters and need to consider your positioning carefully, Lost Dimension is worth the price. I would give it a 4/5. Although a few flaws prevent it from being an absolute masterpiece, the fundamental gameplay mechanics are fantastic.. Lost Dimension is a turn based rpg with a 'traitor' mechanic and a wide variety of abilities for each character, but falls short in some critical areas.The plot is your typical anime style affair. A big bad madman has erected a massive tower in the centre of tokyo and has nukes targeting locations all over the world, he'll be firing them in a few days and it's up to a squad of psionics to get in, get to the top of the tower and put a stop to him. The catch is that everyone in the team has selective amnesia, where they can remember most of their life, but not all of it, and those bits missing are the key to this mystery. Those of the team who turn traitor are the ones who remember, so you really have to wonder: are you doing the right thing?The game is broken up into two parts, downtime and combat. During downtime you can talk to your team members, build up trust, mess about in the shops, improve your characters psionic abilities and use the main characters psionic ability to try and detect who the traitor of that floor is. The last one is simple, every time you go out on a mission and finish it, the main dude will have visions of the thoughts of people he went on the mission with, and based on those visions, you'll slowly be able to weed out who is the traitor, who you can then check with a limited resource to confirm your suspicions, or be proven wrong. When you clear a floor, you have to go into a voting room where you have to vote who'll be killed, you can also influence the votes of others by increasing trust and talking to them, but sometimes you can't influence some of them without a lot of effort. the person with the most votes dies. They are then turned into a chunk of rock which you can use to give someone else additional psionic powers. The problem with this section is that it's way too easy to cheese the system, and often times you'll figure out who the traitor is before even bothering to progress through the next level by replaying old levels just so you're not wasting exp on the person you're going to kill. Traitors also don't actually do anything during combat as far as I know, and it's only late in the game that they finally do something, which robs a bit of that whole "traitor" element. The only funny thing is that if you have a party of traitors and no friends, you instantly get killed before the final boss and have to start over.The second part of the game, combat, is a mixed bag. Each character has access to their own unique tree of psionic abilities, no two abilities are alike, and with a roster as big as this one, that's pretty impressive. As time goes on and people die, you can equip your living team mates with the psionics of the dead one for added options and abilities. This opens up more abilities than before, as some psionics can only be used if one person has access to two specific psionics, often leading to very powerful attacks. They can also attack with their standard weapon, rest to restore psionic energy and reduce mental strain, use items and so on. If a unit takes too much damage or uses too many psionic abilities, they enter a berserk mode where they have infinite psi power, do insane amounts of damage and fully restore HP. however they have decreased defence and you can't control them, it becomes a tactical choice at times to decide whether you want them to go all out or not. The problem isn't to do with your squad or what options you have, rather, it's the enemies and map design. The enemies boil down to a few basic types who don't really change all that much throughout the course of the game and look generic as hell. Same goes for the level design, it's bland, it's forgettable, it's simple and it doesn't really do all that much to keep things fresh. This is a real shame, because while the actual controls and options for every character is massive, you are stuck using these options on a limited number of generic robots at a time in dull hallways.Visually speaking, this is a port from a PSP title, so it's a bit rough around the edges, and at times the framerate on my old laptop tanked, but by comparison to other PSP ports, it looks relatively good, and it's only a deal breaker if you can't stand dull enviroments and boring to look at enemies. The music does its job, nothing special but nothing terrible.Overall, I'd tentatively recommend this to fans of turn based rpgs and/or visual novels. It has some great elements, and if this were fleshed out more in the right areas it would be an instant classic, but as it stands it's good, but bogged down by some issues that not everyone can stomach.. TOP 10 ANIME BETRAYALS :'(. pretty cool metagame with trying to figure out whats going on behind the scenes.

1 view0 comments

Recent Posts

See All

Comments


bottom of page